La Mer des p es
Bien qu'ils ignorent toujours où se trouve Wulfgar, Drizzt, Catti-Brie, Bruenor et Régis coulent des jours heureux au Valbise. Cette paix est bien vite anéantie quand survient un groupe de bandits de grand chemin, mené par la rusée Gemme Poivre. Cette dernière est arrêtée et l'on découvre lors de son procès qu'elle arbore des tatouages semblables aux signes gravés sur le marteau de guerre de Wulfgar... Craignant le pire, Drizzt et Catti-Brie reprennent la route, bien décidés à retrouver leur ami.
Elminster Making of a Mage
In ancient days, sorcerers sought to learn the One True Spell that would give them power over all the world and understanding of all magic. . . . The One True Spell was a woman, and her name was Mystra -- and her kisses were wonderful. Priest Havilon Tharnstar Tales Told to a Blind Wizard It is the time before Myth Drannor, when the Heartlands are home to barbarians, and wicked dragons rule the skies. In these ancient days, Elminster is but a shepherd boy, dreaming of adventure and heroics. When a dragon-riding magelord sweeps down upon him, though, the boy is thrust into a world of harsh realities, corrupt rulers, and evil sorcerers. With patience and grit, Elminster sets about to change all that. The result of his labors is a world reborn and a mage made.
Elminster in Myth Drannor
It is the time of the great elven city of Cormanthor, when the Heartlands are home to barbarians, wicked dragons rule the skies, and the elven people trust no one. Wizards and warriors alike threaten their civilization in vain, arrogant, and ignorant quests for glory. Thus it was that Elminster was guided to Cormanthor, the Towers of Song, where Eltargrim was Coronal. There he dwelt for twelve summers and more, studying with many mighty mages, learning to feel magic and know how it could be bent and directed to his will . . . . It is recorded that when the Mythal was laid, and Cormanthor became Myth Drannor, Elminster was among those who devised and spun that mighty magic.
Drizzt and his elf companion Dahlia realize that they may have to break the law if they are ever going to help those the law has abandoned, and soon are making new enemies and plunging headlong into battle.
Dark Elf hero Drizzt Do'Urden finds the peace and prosperity of Mithril Hall--marked by Bruenor's reclaiming of his throne and the marriage of Wulgar and Carri-brie--shattered when his old enemies, including the Spider Queen Lolth, arrive to exact their revenge. Reprint.
An all-new digital version of one of the key titles in the entire Forgotten Realms novel line. At the time of its original release, this series presented key events that impacted the entire Forgotten Realms world, and the effects of those events are still felt in current novels. This re-released series will have a cohesive cover design and all-new art. This title was originally released underneath the author pseudonym Richard Awlinson. When the gods are banished from the heavens, they must travel through Faerûn in the guise of mortals. When four companions, last survivors of the Company of the Lynx, find themselves in possession of a mysterious amulet, they must escape death at the hand of Bane, god of murder. When magic itself runs wild, no one can say that the most innocent of spells will not destroy the world.
Swords of Dragonfire
Jump into a new adventure by fan-favorite Ed Greenwood! Florin and his friends have finally made a name for themselves--only to find themselves the pawns of both dark and noble forces in a battle for power. Together, the Swords of Eveningstar must untangle the webs of lies that surround them before the threat to the kingdom eclipses their abilities to defend it. Swords of Dragonfire is the second title in an exciting new trilogy by best-selling author Ed Greenwood, the creator of the Forgotten Realms setting. This novel is a fast-paced sword and sorcery adventure worthy of a place on your shelves next to Conan and Fafherd and the Gray Mouser. From the Paperback edition.
A mass market expanded edition of Ed Greenwood’s first Forgotten Realms novel. Author Ed Greenwood has returned to his first novel set in the Forgotten Realms world. Working from his original notes, he has revised and expanded the novel, developing characters and scenes that were cut from the original edition published in 1988. Fans will enjoy this mass market edition of the “director’s cut” of the first novel in Greenwood’s story of Shandril of Highmoon. AUTHOR BIO: A resident of Ontario, Ed Greenwood created the Forgotten Realms setting nearly 30 years ago and has written hundreds of novels, articles, and game products in the setting. His most recent novel is Elminster’s Daughter From the Paperback edition.
Promise of the Witch King
The book was hidden well. It’s pages promised the power of the Witch-King himself. And now that it’s been found, even the fact that it kills anyone foolish enough to crack its cover won’t stop people from fighting over it. Welcome to the Bloodstone Lands! Human assassin Artemis Entreri and his dark elf companion Jarlaxle have come to the demon-haunted wastelands of the frozen north at the request of their dragon patron. It doesn’t take long for them to find themselves caught in the middle of a struggle between powerful forces that would like nothing more than to see them both dead . . . or worse. But Entreri and Jarlaxle aren’t just any wandering sellswords, and the ancient evils and bitter blood-feuds of the wild Bloodstone Lands may have finally met their match. From the Paperback edition.
Abarrach, the Realm of stone. Here, on a barren world of underground caverns built around a core of molten lava, the lesser races -- humans, elves, and dwarves -- seem to have all died off. Here, too, what may well be the last remnants of the once powerful Sartan still struggle to survive. For Haplo and Alfred -- enemies by heritage, traveling companions by necessity -- Abarrach may reveal more than either dares to discover about the history of Sartan... and the future of all their descendants. From the Paperback edition.