Character Animation Fundamentals

Titre : Character Animation Fundamentals
Auteur : Steve Roberts
Éditeur : Taylor & Francis
ISBN-13 : 9781136129490
Libération : 2012-09-10

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Expand your animation toolkit and remain competitive in the industry with this leading resource for 2D and 3D character animation techniques. Apply the industry's best practices to your own workflows and develop 2D, 3D and hybrid characters with ease. With side by side comparisons of 2D and 3D character design, improve your character animation and master traditional principles and processes including weight and balance, timing and walks. Develop characters inspired by humans, birds, fish, snakes and four legged animals. Breathe life into your character and develop a characters personality with chapters on acting, voice-synching and facial expressions. Expertly integrate core animation techniques with your software of choice featuring step-by-step tutorials, highlighting 3ds Max, Maya and Blender workflows. Adapt the tips, tricks and techniques for unique projects like character design for rotoscoping and motion capture. Advance beyond the fundamentals of 2D and 3D character animation with the companion website which includes short demonstration movies, 2D and 3D exercises and fully rigged character models.

Character Animation Fundamentals

Titre : Character Animation Fundamentals
Auteur : Steve Roberts
Éditeur : CRC Press
ISBN-13 : 9781136129506
Libération : 2012-09-10

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Expand your animation toolkit and remain competitive in the industry with this leading resource for 2D and 3D character animation techniques. Apply the industry's best practices to your own workflows and develop 2D, 3D and hybrid characters with ease. With side by side comparisons of 2D and 3D character design, improve your character animation and master traditional principles and processes including weight and balance, timing and walks. Develop characters inspired by humans, birds, fish, snakes and four legged animals. Breathe life into your character and develop a characters personality with chapters on acting, voice-synching and facial expressions. Expertly integrate core animation techniques with your software of choice featuring step-by-step tutorials, highlighting 3ds Max, Maya and Blender workflows. Adapt the tips, tricks and techniques for unique projects like character design for rotoscoping and motion capture. Advance beyond the fundamentals of 2D and 3D character animation with the companion website which includes short demonstration movies, 2D and 3D exercises and fully rigged character models.

Character Animation Fundamentals

Titre : Character Animation Fundamentals
Auteur : Steve Roberts
Éditeur : Taylor & Francis
ISBN-13 : 9780240522272
Libération : 2011

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Expand your animation toolkit and remain competitive in the industry with this leading resource for 2D and 3D character animation techniques. Apply the industry's best practices to your own workflows and develop 2D, 3D and hybrid characters with ease. With side by side comparisons of 2D and 3D character design, improve your character animation and master traditional principles and processes including weight and balance, timing and walks. Develop characters inspired by humans, birds, fish, snakes and four legged animals. Breathe life into your character and develop a characters personality with chapters on acting, voice-synching and facial expressions. Expertly integrate core animation techniques with your software of choice featuring step-by-step tutorials, highlighting 3ds Max, Maya and Blender workflows. Adapt the tips, tricks and techniques for unique projects like character design for rotoscoping and motion capture. Advance beyond the fundamentals of 2D and 3D character animation with the companion website which includes short demonstration movies, 2D and 3D exercises and fully rigged character models. Enhance your 2D skillset to the benefit of your own 3D animations to develop characters that technically and artistically dynamic and engaging. Expand your Animation toolset and resume while learning how to develop and design 2D and 3D characters with ease with side by side comparisons of 2D and 3D walk cycles, timing, balance and facial expressions. Includes practical, hands-on examples, step by step tutorials, now fully updated to include 3ds Max, Maya and Blender tutorials. Explore the new trends in character animation with new content on motion capture and rotoscopy character design and master the fundamental techniques with the companion website which includes short demonstrations, 2D and 3D exercises and 20 fully rigged character models.

Digital Character Animation 3

Titre : Digital Character Animation 3
Auteur : George Maestri
Éditeur : New Riders
ISBN-13 : 0132798190
Libération : 2006-04-12

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Whether you’re creating animation for television, advertising, games, or multimedia, [digital] Character Animation 3 can help you bring your imagination to life. In this updated classic, both newcomers to digital animation and old hands looking to hone existing skills will find essential techniques for creating lively, professional-quality animation that are applicable to any software application. Combining the fundamentals of modeling, rigging, and animation with advanced-level information on characterization, directing, and production management, author George Maestri has created an essential resource for digital animators. [digital] Character Animation 3 is packed with beautiful new artwork and Maestri’s invaluable expert tips. Along with clear instruction on the theory and practice of foundation techniques such as rigging, walk-cycles, and lip-synch–the tutorials and exercises in this book let you practice what you’ve learned. Maestri also offers in-depth information on creating nuanced characters that feel “alive” and win audience empathy and attention. The book’s final chapter guides you through the entire filmmaking process, from story development through voice casting and animation directing.

Inspired 3D Character Animation

Titre : Inspired 3D Character Animation
Auteur : Kyle Clark
Éditeur : Muska & Lipman Publishing
ISBN-13 : 1931841489
Libération : 2002

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Clark's book takes an in-depth look at the methods and technology that professionals use to create realistic and believable characters using computer technology.

Unity Animation Essentials

Titre : Unity Animation Essentials
Auteur : Alan Thorn
Éditeur : Packt Publishing Ltd
ISBN-13 : 9781782174998
Libération : 2015-06-24

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Unity is a feature-rich, fully-integrated development engine that provides out-of-the-box functionality for the creation of interactive 3D content. It is an exciting engine that has a rich and sophisticated animation system called Mecanim. Unity Animation Essentials offers a comprehensive introduction to powerful animation tools and principles in Unity, which can be used to make great games. This book starts by exploring core animation concepts and then dives deeper to demonstrate their practical application in real-time games. This book shares extensive and useful insights to create animations using a professional grade workflow, and to create responses and interactive scenes. Each chapter focuses on a specific range of topics, from timing and events to character animation and particle systems. By the end of the book, you should be able to fully utilize the powers of Mecanim and Unity.

Character Animation 2D Skills for Better 3D

Titre : Character Animation 2D Skills for Better 3D
Auteur : Steve Roberts
Éditeur : Taylor & Francis
ISBN-13 : 9781136140938
Libération : 2012-08-06

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Improve your character animation with a mastery of traditional principles and processes including weight and balance, timing, walks, birds, fish, snakes, four legged animals, acting and lip-synch. Traditional animation skills and techniques are presented in both 2D and 3D space. The companion CD features demonstration animations and exercises conducted in each of the major animation packages including 3ds Max, LightWave, Maya, and XSI Softimage.

3D Art Essentials

Titre : 3D Art Essentials
Auteur : Ami Chopine
Éditeur : Taylor & Francis
ISBN-13 : 9781136132216
Libération : 2012-08-06

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Create high-quality 3D animations and models by using the basic concepts and principles of 3D art presented by GeekAtPlay.com's Ami Chopine. This handy studio reference breaks down the core concepts into easy-to-understand segments and teaches you the 'why' in addition to the 'how.' Using application agnostic step-by-step tutorials, this book teaches you how to model, pose, and texture your creations as well as scenery creation, animation, and rendering. Learn which applications are best for your needs and how you can get started making money in the 3D field. The companion website includes video tutorials, models, project files, and other resources. This book is endorsed by Daz3d.com and includes exclusive Daz3d models.

Maya 4 5 Fundamentals

Titre : Maya 4 5 Fundamentals
Auteur : Jim Lammers
Éditeur : New Riders
ISBN-13 : 0735713278
Libération : 2003-01

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Maya 4.5 Fundamentals takes the user from a review of 3D fundamentals to a working knowledge of creating content in Maya 4.5. Topics covered include the interface and primary tools, modeling with NURBS and polygons, applying materials and textures, lighting, using modifiers and deformers, animating scenes, using cameras, rendering stills and animations, and using particle systems, dynamics, and paint effects. New features in 4.5 are also included in this updated and expanded version. Special appendices cover making the change from 3ds max or LightWave to Maya. Video-captured movies on the accompanying CD supplement the tutorial foundation of the book and will provide a salient selling point. The most exciting thing to be included on the CD is the video-captured tutorial movies created to supplement the tutorials in the book. This feature alone has the equivalent value of several training videos. In addition, the CD will include project files and color screen captures.

Character Animation with Poser Pro

Titre : Character Animation with Poser Pro
Auteur : Larry Mitchell
Éditeur : Course Technology PTR
ISBN-13 : 1584505176
Libération : 2009

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Describes the principles of animation and provides information on creating believable 3D characters using Poser Pro.